Top |
gchar * | device | Read / Write |
gchar * | device-name | Read |
gboolean | mute | Read / Write |
gdouble | volume | Read / Write |
GObject ╰── GInitiallyUnowned ╰── GstObject ╰── GstElement ╰── GstBaseSink ╰── GstAudioBaseSink ╰── GstAudioSink ╰── GstOss4Sink
This element lets you output sound using the Open Sound System (OSS) version 4.
Note that you should almost always use generic audio conversion elements like audioconvert and audioresample in front of an audiosink to make sure your pipeline works under all circumstances (those conversion elements will act in passthrough-mode if no conversion is necessary).
1 |
gst-launch-1.0 -v audiotestsrc ! audioconvert ! volume volume=0.1 ! oss4sink |
1 |
gst-launch-1.0 -v filesrc location=music.ogg ! decodebin ! audioconvert ! audioresample ! oss4sink |
name |
sink |
direction |
sink |
presence |
always |
details |
audio/x-alaw, rate=(int)[ 1, 192000 ], channels=(int)[ 1, 4096 ] |
audio/x-mulaw, rate=(int)[ 1, 192000 ], channels=(int)[ 1, 4096 ] | |
audio/x-raw, format=(string){ S32LE, S32BE, S24_32LE, S24_32BE, S24LE, S16LE, S16BE, U16LE, U16BE, S8, U8 }, layout=(string)interleaved, rate=(int)[ 1, 192000 ], channels=(int)[ 1, 4096 ] |
“device”
property “device” gchar *
OSS4 device (e.g. /dev/oss/hdaudio0/pcm0 or /dev/dspN) (NULL = use first available playback device).
Flags: Read / Write
Default value: NULL
“device-name”
property “device-name” gchar *
Human-readable name of the sound device.
Flags: Read
Default value: NULL
“mute”
property “mute” gboolean
Mute state of this stream.
Flags: Read / Write
Default value: FALSE