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GObject ╰── GInitiallyUnowned ╰── GstObject ╰── GstElement ╰── GstBaseTransform ╰── GstAudioPanorama
Stereo panorama effect with controllable pan position. One can choose between the default psychoacoustic panning method, which keeps the same perceived loudness, and a simple panning method that just controls the volume on one channel.
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gst-launch-1.0 audiotestsrc wave=saw ! audiopanorama panorama=-1.00 ! alsasink gst-launch-1.0 filesrc location="melo1.ogg" ! oggdemux ! vorbisdec ! audioconvert ! audiopanorama panorama=-1.00 ! alsasink gst-launch-1.0 audiotestsrc wave=saw ! audioconvert ! audiopanorama panorama=-1.00 ! audioconvert ! alsasink gst-launch-1.0 audiotestsrc wave=saw ! audioconvert ! audiopanorama method=simple panorama=-0.50 ! audioconvert ! alsasink |
plugin |
audiofx |
author |
Stefan Kost <ensonic@users.sf.net> |
class |
Filter/Effect/Audio |
name |
sink |
direction |
sink |
presence |
always |
details |
audio/x-raw, format=(string){ F32LE, S16LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ], layout=(string)interleaved |
name |
src |
direction |
source |
presence |
always |
details |
audio/x-raw, format=(string){ F32LE, S16LE }, rate=(int)[ 1, 2147483647 ], channels=(int)2, layout=(string)interleaved |
“panorama”
property “panorama” gfloat
Position in stereo panorama (-1.0 left -> 1.0 right).
Flags: Read / Write
Allowed values: [-1,1]
Default value: 0
“method”
property“method” GstAudioPanoramaMethod
Panning method: psychoacoustic mode keeps the same perceived loudness, while simple mode just controls the volume of one channel. It's merely a matter of taste which method should be chosen.
Flags: Read / Write
Default value: Psychoacoustic Panning (default)